Ed

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Viewing 14 posts - 1 through 14 (of 14 total)
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  • in reply to: WIIMC+ Enhancement Pack Version VII for WIIMC 1.1.4 #28738
    Ed
    Participant

    it seems that fribidi.h is missing, have you followed step by step the Expanded Windows Compile Guide ?
    You can found it here : http://www.wiimc.org/forum/viewtopic.php?f=5&t=489

    in reply to: WIIMC+ Enhancement Pack Version VII for WIIMC 1.1.4 #28729
    Ed
    Participant

    Hi,
    thanks jhb50 for this new release 😀

    Compilation has been correctly done with SVN 903 and Patch V7B

    Great work as always 😉

    in reply to: WIIMC+ Enhancement Pack Version VI for 1.1.2 #28479
    Ed
    Participant

    @jhb50 wrote:

    1000 is not a good idea. I set 500 as the max but also provided for a smaller number because of the performance and memory impact. If you compile after 843 or change things like this you are on your own.

    Ok i agree with you, however if my specific version crash i will put Maximum Restore Points to 500 😈

    in reply to: WIIMC+ Enhancement Pack Version VI for 1.1.2 #28476
    Ed
    Participant

    Hi Folks 🙂

    WiiMC+ Pack 6 Compiled succesfully with SVN843.
    I setted the Max restore Points to 1000. It Works fine till the WiiMC+ Pack 5 😀

    in reply to: WIIMC+ Enhancement Pack Version V for 1.1.1 #27578
    Ed
    Participant

    i have compiled WiiMC+ successfully, thanks jhb50 😀
    i will test it later on the wii

    Works very well on my wii 😉

    Great Job thanks for the features on the restore point. It’s really fine to keep the restore_points file on the PC instead of the wii.

    The font for the subtitles seems to be missing because a message box appears when i’m entering in this menu.

    THANKS A LOT

    :geek:

    in reply to: WIIMC+ Enhancement Pack Version V for 1.1.1 #27569
    Ed
    Participant

    i salivate as Homer in front of his beer 😆

    in reply to: restore_points file #27529
    Ed
    Participant

    @rodries wrote:

    1 restore point is about 1kilobyte so 1000 restore points will use about 1MegaByte
    I think 1000 is a good value
    mem2 is only 64MB and mem1 24MB and restore points are in mem1. A good idea is use mem2 manager to move restore points to mem2 because mem1 is faster and it’s good for mplayer decoding

    Good Evening Rodries,

    i read that in mplayer.c :


    int i;
    char tmppath[MAXPATHLEN];
    char *buff = mem2_malloc(MAX_RESTORE_POINTS*1024 + 1024,OTHER_AREA);
    buff[0] = 0;

    Does it means that restore_points is already in mem2 ?
    Is it also possible to allocate 512 bytes instead of 1024 bytes ?

    in reply to: restore_points file #27525
    Ed
    Participant

    @rodries wrote:

    5000 ??
    it’s too much
    you are wasting a lot of ram & the wii hasn’t too much, you can have a performance degree or codedumps

    Gosh 🙁

    At the moment I haven’t tested my .dol

    Will be 2000 too high ? What could be the limit of this variable ??

    Told me and i would recompile my .dol

    Thank for your support and your knowledge

    in reply to: restore_points file #27523
    Ed
    Participant

    @mylbee wrote:

    Hi

    i recompile the complete libs and when i try to compile wiimc i have the same error message : lmplayerwii is missing

    if someone have an idea it will be helpful for me 😉

    Hi !

    I did it ! I followed the jhb50’s guide and all works fine.

    Mylbee

    in reply to: linker can’t find -lmplayerwii #24666
    Ed
    Participant

    @mylbee wrote:

    @excelsior wrote:

    just like the title says:

    linking … wiimc.elf
    /home/chris/Desktop/devkitpro/devkitPPC/bin/../lib/gcc/powerpc-eabi/4.4.3/../../../../powerpc-eabi/bin/ld: cannot find -lmplayerwii
    collect2: ld returned 1 exit status

    any suggestions?

    Hi Excelsior !
    i have the same issue. Have you found what was wrong with your config ?
    Thanks for your reply.
    Mylbee.

    It’s ok for me, i followed the jhb50’s guide step by step and all is working.

    Mylbee

    in reply to: Expanded Windows Compile Guide #26067
    Ed
    Participant

    Hi !

    I did it ! i did it !

    Many Many Many Thanks to jhb50 for your guide which is very useful and totally clear when you follow it step by step 🙂

    WiiMC is my favorite apps on the wii (front games !!!) and it’s an honour to see how it’s done behind the curtain 😉

    Big Up to all the amazing staff

    Mylbee

    in reply to: linker can’t find -lmplayerwii #24665
    Ed
    Participant

    @excelsior wrote:

    just like the title says:

    linking … wiimc.elf
    /home/chris/Desktop/devkitpro/devkitPPC/bin/../lib/gcc/powerpc-eabi/4.4.3/../../../../powerpc-eabi/bin/ld: cannot find -lmplayerwii
    collect2: ld returned 1 exit status

    any suggestions?

    Hi Excelsior !
    i have the same issue. Have you found what was wrong with your config ?
    Thanks for your reply.
    Mylbee.

    in reply to: restore_points file #27522
    Ed
    Participant

    Hi

    i recompile the complete libs and when i try to compile wiimc i have the same error message : lmplayerwii is missing

    if someone have an idea it will be helpful for me 😉

    in reply to: restore_points file #27521
    Ed
    Participant

    Hi Rodries

    Thank for your reply.

    I’ve changed my old nickname myseb because i can’t connect me on the board with my nickname and password ? strange but i haven’t time to lose on it 🙂

    I have installed DevkitPro, downloaded wiimc’s sources i have followed the post Expanded Windows Compile Guide http://www.wiimc.org/forum/viewtopic.php?f=5&t=489&start=0

    i’ve found mplayer.c and set #define MAX_RESTORE_POINTS 5000

    but unfortunnately when i try to build wiimc i have exactly the same problem posted here http://www.wiimc.org/forum/viewtopic.php?f=5&t=95&start=0

    I will try today to recompile all the libs and will follow step by step the Windows Compile Guide….

    See you…

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