aka107

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Viewing 15 posts - 106 through 120 (of 142 total)
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  • in reply to: DSI excepcion when browsing folders or menu #28060
    aka107
    Participant

    @woku wrote:

    I have instaled version 1.1.1 for first time. Video and audio playback function fine, but while I am not playing any video or song, the application stop and display the DSI exception error. This is my configuration:

    Wii version : 3,4E. IOS58. HBC 1.0.8. WiiMC ejecuted from HBC, not as a channel. USB Fat32 HardDisk.

    What could be the problem?. Sorry for my bad English. I will trie to send a TV capture.

    PD : With mplayer CE I have the same problem.

    Be sure your network is working fine before launch wiimc from HBC or delete line in meta.xml in wiimc folder but AHBProt will be disabled and dvd will not work.

    in reply to: SOLVED-Timeout when browsing SMB files for longer than 60s #28053
    aka107
    Participant

    Give us info about your samba server
    Windows 7?
    XP?
    Linux?
    NAS?

    I guess that your samba server close connection by inactivity but I think that wii samba client is able to reopen the connection.
    The best way is debug the network traffic installing wireshark in your samba server and show us the log when the error happen.

    in reply to: IOS58 vs IOS61 #27422
    aka107
    Participant

    @clava wrote:

    I agree with the idea of having a IOS “white-list”.

    However, if an IOS is in the list, why not have the possibility of choosing it from WiiMC configuration?
    Since I installed the WiiMC forwarder, both HBC and WiiMC work with IOS58. For choosing a diffent one I have to start HBC, run wiixplorer, choose the IOS, reboot wiixplorer, browse WiiMC, launch it… a shortcut whould be appreciated!

    From the coding point of view, the only difficulty I can see is the need of starting WiiMC and read the configuration before the loading of the selected IOS.

    We can’t do an iosreload because we have moved bss to mem2 and mem2 is used in iosreload.
    To fix that problem I have to change linker script to move libogc static vars to a special section in mem1
    I think is too much work to allow iosreload, the best way is change hbc or channel to do iosreload before launch wiimc, or make a little loader to do an iosreload then load&launch wiimc, like a forwarder

    in reply to: Ass subtitles with MKV files #27936
    aka107
    Participant

    @sobers_2002 wrote:

    yup, tried with enable disable using the up key. It didn’t make any difference in display of the subtitles.

    With mplayer ass subtitle don’t play by default, that’s why I suggested the above mentioned approach.

    Try this beta:
    http://www.mediafire.com/?bg7awl2coyuwzcl

    in reply to: Cache the online videos locally for playing when offline? #27545
    aka107
    Participant

    I don’t like to save data to devices. The only data we saved is the config and restore points because we need it and we try to minimize the save.
    I don’t want to save a stream because if you get a codedump watching a film then you can corrupt your device because the file descriptor is open.

    in reply to: hope wiimc can display mkv embeded subtitile. #27352
    aka107
    Participant

    @m_earendil wrote:

    I’ve still not tried any long movies, so no word yet about the freezing problems after 30-40 minutes of playback I was having with Beta6 (gonna test that one later, The Walking Dead is about to start :P), but it seems to be working now.

    Muchas Gracias.

    The freeze problem maybe a hbc network issue. You have to wait that hbc sync the network before launch an application. This will be fixed in next hbc.
    If you haven’t the net configured the only solution is to remove no_ios_reload line in meta.xml in wiimc folder but you will loose the dvd access, not important if you have a new wii because you can’t use dvd in new wiis.
    Another solution is use the official channel to load wiimc.

    De nada. 😉

    in reply to: restore_points file #27530
    aka107
    Participant

    @mylbee wrote:

    Good Evening Rodries,

    i read that in mplayer.c :


    int i;
    char tmppath[MAXPATHLEN];
    char *buff = mem2_malloc(MAX_RESTORE_POINTS*1024 + 1024,OTHER_AREA);
    buff[0] = 0;

    Does it means that restore_points is already in mem2 ?
    Is it also possible to allocate 512 bytes instead of 1024 bytes ?

    No, this is the buffer to read the file.
    If MAX_RESTORE_POINTS is too big you will get an error because we use OTHER_AREA to load the file, and OTHER_AREA is 3MB size (in wiimc.cpp)
    Anyway I don’t like that code so I’ll change it later

    in reply to: Tried the 1.1.0 update again, didn’t work. and now. . . #27564
    aka107
    Participant

    @sonknuck23 wrote:

    This time, after reverting back to 1.0.9, my HDD wont appear.

    What the hell is going on?

    P.S: Invalid DVD Error strikes again. If Only I could rip DVD’s and just put them on my HDD.

    Damn.

    Go to irc channel and try beta on topic

    in reply to: restore_points file #27526
    aka107
    Participant

    @mylbee wrote:

    @rodries wrote:

    5000 ??
    it’s too much
    you are wasting a lot of ram & the wii hasn’t too much, you can have a performance degree or codedumps

    Gosh 🙁

    At the moment I haven’t tested my .dol

    Will be 2000 too high ? What could be the limit of this variable ??

    Told me and i would recompile my .dol

    Thank for your support and your knowledge

    typedef struct st_restore_points restore_points_t;
    struct st_restore_points {
    char filename[MAXPATHLEN];
    int position;
    };

    1 restore point is about 1kilobyte so 1000 restore points will use about 1MegaByte
    I think 1000 is a good value
    mem2 is only 64MB and mem1 24MB and restore points are in mem1. A good idea is use mem2 manager to move restore points to mem2 because mem1 is faster and it’s good for mplayer decoding

    in reply to: restore_points file #27524
    aka107
    Participant

    5000 ??
    it’s too much
    you are wasting a lot of ram & the wii hasn’t too much, you can have a performance degree or codedumps

    in reply to: hope wiimc can display mkv embeded subtitile. #27348
    aka107
    Participant

    @m_earendil wrote:

    Reporting back a week and a half later, and whatever you did in the beta2 is working pretty well…. I’ve had no crashes, errors, resets or anything of the sort, and the subs in all my MKVs work as intended.

    There’s just a little detail if you can look into it. The font scaling has a weird behavior from one video to another and I have to tweak the font scaling option a lot because the results vary so much.

    I load a video, and the subtitles look fine at 1.0 scale, but on the next video (or the same video upon reload) the font appears tiny and I have to up the subtitle scale to 3.0 to get the same font size as with the first video… and then, when it loads the next file (or the same one a third time) the font appears HUGE and I have to revert the scale back to 1.0 …. and so on.

    Other than that, works like a charm.

    EDIT: Just noticed there is that new beta6 around… gonna try it and see if there is any difference.

    ANOTHER EDIT: Nope, same thing, the beta6 keeps working fine (and I noticed less load times when fast forwarding/rewinding) but still has that inconsistent subtitle scaling, at least in MKVs… on each video I have to re-tweak the options because they get either too big or too small.

    Try this beta: http://www.mediafire.com/?lt372owadkg3nuw
    Remember that the mkv sometimes has the desired size, so subs size probllem can be a mkv problem.

    in reply to: Can any1 help me with 1.1.0? #27532
    aka107
    Participant
    in reply to: restore_points file #27520
    aka107
    Participant

    @myseb wrote:

    Hi Folks,

    first of all Many thanks for WiiMC which is my favorite apps on the wii 🙂

    WiiMC is totally revolutionnary for me and i watch all my video on my TV from WiiMC via a wifi connection

    The restore_points file which contains the files list who have been watched is very useful. When you run WiiMC a green tilt is in front of your file as a flag reminder.

    However sometimes this functionnality bugs because some files which have been watched lost the green flag.

    i confirm that these files haven’t been moved from their directory, the names haven’t been changed.

    Is there a limited capacity for this restore_points file ?

    If yes how could i increase this capacity ?

    Thanks in advance for your help and for your application.
    Myseb.

    #define MAX_RESTORE_POINTS 50
    in mplayer.c
    You have to recompile wiimc and change that value

    in reply to: <no_ios_reload/> in meta.xml causing hard drive not detected #27214
    aka107
    Participant

    @mrgreg wrote:

    I allowed the wii to sit on the black screen for about 15 minutes when running test 1a. The app is not locked up because when I unplug the usb cable from the wii, I instantly get the failure message “Could not find a valid SD or USB device”. It is as if the error message was there all along but not brought to the foreground.

    This problem is because of the new hard reset, when hardreset try to remount the device and the device is locked and the call to get the device info (IOS_Ioctl(fd, USBV5_IOCTL_GETDEVPARAMS, io_buffer, 0x20, buffer, desc_out_size);) is not in async mode, so IOS_Ioctl wait for ever.

    Try this version: http://www.mediafire.com/?dqgw6uf9c79fom6

    in reply to: V-Sync Issues? #27463
    aka107
    Participant

    @gausstek wrote:

    Hello!

    I’m not so sure if this is a issue with my TV (a Samsung NTSC widescreen TV), or WiiMC, but for some reason I’m getting some tearing on all the videos I watch through SMB (I’m unable to check if this also happens from USB).

    The video playback is fine, it’s just this tearing issue, which of course I tried on MPC-HC for Windows and is not there.

    I don’t know if this is a normal behavior or something like that, tried searching bot google and forums, but didn’t find anything related to this and WiiMC.

    I tried messing with some settings on my TV, but didn’t find anything that helped on this.

    Any idea what could be wrong?

    Thanks!

    Fixed in the betas

Viewing 15 posts - 106 through 120 (of 142 total)

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